It turns out even the big Canadian video gaming companies in a growing business are feeling the crunch of economic downturn.
EDGE: Education for Digital and Games Entrepreneurs is aimed at honing business skills in this growing space, providing knowledge and training in leadership and administration.
When it comes to creating cinematics – also known as cutscenes – for games, the team at Montreal post house Modus FX discovered it wasn’t much different from working on films.
Canadian indie movie producer Don Carmody will participate in a keynote interview at the upcoming GameON: Finance 2011 conference.
Appealing to a strong fan base is a hot discussion topic with content creators, as was evidenced earlier this month at the Whistler Film Festival.
You don’t need to go back to the beginning of the decade to discover evidence of the rapid change that the Canadian media landscape has recently undergone.
Recruiting senior level talent can be an arduous task, but Ubisoft Montreal has found a creative way to attract the attention of game, web, and film folks alike – and show off its own talent while at it.
Online video game aggregator BroadbandTV has launched Game On, a uploader of gaming content to its dedicated YouTube gaming channel.
It’s more important to appeal to everyone in a small, targeted group – like fanboys, for example – rather than a large, broad group, says Benedict Carver.
Seeing the creative freedom in non-TV properties, Breakthrough Entertainment’s new media division is exploring new IPs by teaming up with Toronto’s TransGaming Technologies.
When describing what Gamercamp is all about, Mark Rabo and Jaime Woo drew distinct parallels with TED Talks.
The two-day Montreal International Game Summit kicks off November 8, and is emphasizing the convergence between film and gaming.