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Special Report on Animation & Special Effects: Artists discourse about their gear

What equipment, under the command of the nimble fingers and lively imagination of which effects and animation experts, makes clients positively clamber to bask in the results of their combined genius?…

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Special Report on Animation & Special Effects: Animation houses

It’ll be anything but slow at Canada’s animation houses this summer. In between wrangling for more lead time from the u.s. nets and scaring up talent to fill an ever-increasing number of positions, maybe there’ll be a moment or two to…

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Special Report on Animation & Special Effects: Talent gets into the driver’s seat

Oh, to be a young, talented storyboardist. The world would be your oyster (or any shellfish you’d prefer). There’s the opportunity for travel, the money, the upward mobility. You wouldn’t be a cog in the wheel of production, you’d be a…

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Special Report on Animation & Special Effects: Who’s afraid of the big bad mouse?

‘There are mixed feelings in the animation community towards Disney,’ says Cassandra Schafhausen at Cinar, Montreal. No kidding….

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Soho to service digital film market

The basement at Toronto’s Soho Post and Graphics is about to get significantly more interesting when it becomes home this summer to a new digital film input and output facility….

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People

Daniel F. McMullen has joined the Republic National Bank of New York (Canada) as vp with a mandate to provide financing to the Canadian film and tv industry. McMullen was formerly manager of entertainment software at the Royal Bank….

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Network: Short takes on people, things and what’s shaking out there in the prod tech universe

Cuppa Coffee/Spin TCM opener…

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Avid ships Illusion

Avid Technologies has brought a pair of new options to the Canadian post market and to the sgi platform with the introduction of the Media Illusion, which has begun shipping, and the Media Fusion….

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Special Report on Video Game Production: Canada’s game biz adapts to change

The advent of Windows 95 cd-rom as a platform standard for game developers, lower-priced consoles, online and network gaming initiatives, and joint ventures between game and cablecos: these are some of the changes pulling the game industry out of a cyclical…

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Special Report on Video Game Production: Gray Matter: digital environment but the game’s the same

Gray Matter’s new space is not as slick as you might expect. The urban location is hip (renovated space beside Toronto’s Union Station), the denizens are very young, and there’s not a suit in sight. It’s like a school with a…

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Video Innovations: ITS forum Movers & shakers go head to head

The 1996 International Teleproduction Society Annual Forum, to be held in Chicago June 25-30, will be a place where post professionals, wired beyond the dreams of regular folk, can actually meet and go mano a mano with each other and with…

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Video Innovations: CD-ROM: Putting a price tag on hype

‘You know, it’s just like sex in high school – all talk and no action.’…