Indie Game: The Movie

Indie Game The Movie

Hot Docs 2012: Indie Game directors discuss strategic distribution

Directors Lisanne Pajot and James Swirsky explained how they bypassed the buzz and opted for a D.I.Y. distribution strategy for Indie Game: The Movie during a panel discussion at Hot Docs’ Doc to the Future industry conference.


Hot Docs to simulcast Canadian premieres

The Hot Docs Live! event will see China Heavyweight and Indie Game: The Movie screen in Cineplex Entertainment theatres across Canada.

Indie Game The Movie

Canada’s Indie Game: The Movie wins Sundance award

Debut filmmakers Lisanne Pajot and James Swirsky cap off a successful Sundance festival with a prize for best editing in the World Cinema Documentary competition.


Canadians talk storytelling from Sundance

In conversation from Park City, the filmmakers behind Indie Game: The Movie and China Heavyweight talk about developing their festival projects.


Winnipeg filmmakers sell remake rights to Sundance doc to Scott Rudin and HBO

Indie Game: The Movie, by first-time filmmakers Lisanne Pajot and James Swirsky, will be developed into a fictional half-hour comedy after a world premiere in Park City.


Star fighters, indie gamers and grizzly bears: Canadians at Sundance 2012

Three docs and two shorts are amongst the Canadian films premiering and competing at the indie film fest in Utah.


Canadian docs Indie Game: The Movie and Payback head to Utah

Playback Daily catches up with the directors of both films on being selected for the prestigious Sundance Film Festival this winter.

BlinkWorks Media

BlinkWorks Media brings it back to the people

Winnipeg’s Lisanne Pajot and James Swirsky have used crowd-sourced funding to raise $35,000 in just over 24 hours to complete Indie Game: The Movie.

Indie Game The Movie

Indie Game: The Movie strikes new financing path

When Winnipeg’s James Swirsky and Lisanne Pajot took home the top pitch prize at last week’s Westdoc Conference in Santa Monica, they realized that their pet project Indie Game: The Movie could speak to all audiences – not just gamers.