GAMING Articles
Almost Naked Animals gets into gaming
GAMINGTVToronto-based game developer Game Pill will create an online video game, with mobile apps planned for 2012, based on 9 Story Entertainment’s animated series.
Project Overboard to power up at this year’s T.O. Jam
GAMINGINTERACTIVERyan Henson Creighton of Toronto-based game development studio Untold Entertainment talks to Playback about his project for this weekend’s three-day game-making event.
Audience numbers key in showing digital ROI success, developers say
GAMINGINTERACTIVEMOBILETVWEBThe so-called freemium model, which provide free trials of content with online properties, is showing great promise as a marketing and sales tool.
Gamerizon, Sardine Productions get transmedia Chop Chop Ninja deal
GAMINGINTERACTIVEMOBILETVWEBThe Montreal-based companies will develop mobile, web and TV-based content with Teletoon Canada.
Secret Location expands with key hires
GAMINGINTERACTIVETVWEBThe interactive agency has tapped Graham Budd (pictured) as director of business development, along with five other new employees.
In the writer’s room with Matt MacLennan
GAMINGHaving just joined gameco Ubisoft Toronto, MacLennan tells Playback about storytelling in a world where if the audience is bored “they just push a button and go kick some ass without me.”
Quebecor Media backs BlooBuzz mobile game maker
GAMINGQuebecor Media is stepping into the fast-growing mobile gaming biz with a majority stake in the new company.
GameON Finance: Canada is ‘the best country to build a game company’
GAMINGINTERACTIVEMOBILEWEBIn his keynote Tuesday, entrepreneur and Big Viking Games founder Albert Lai said Canada is primed to become a major gaming industry player.
Best Boy breaks new ground
FILMGAMINGPEOPLE/COMPANIESTVProducer and VP operations Ed J. Martin tells Playback about the Newfoundland-based prodco’s new studio, which will house current projects, like Pet ER, and open the door for more.
GameHouse set to expand Victoria studio
GAMINGINTERACTIVEThe studio will specialize in creating games for social platforms and aims to double its Canadian staff to at least 45 people by the end of 2012.
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